rwstrom / xgs

A Fork of XGS: An Apple IIGS emulator created by

Home Page:https://www.thompson.us.org/joshua/xgs/

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XGS-rws Build

This is a fork of jmthompson's XGS Apple IIGS emulator project.

About This Version

Changes have been made so it compiles on windows, linux, and macOSX 10.15.

ROMS

ROM versions 1 at 3 are supported.

The ROM is considered Apple copyrighted material and is not supplied here. You can create your own or search the internet. Here's one place you can try looking: ftp://public.asimov.net/pub/apple_II/emulators/rom_images/

Binaries

There are currently no released binaries. However Github Actions produces linux/macos/windows binaries when changes are made to the XGS-rws branch. These are for testing purposes only.

  • Click on the Actions tab above.
  • From the 'Actions' page click on one of the workflows created by XGS-rws branch.
  • The artifacts section should contain zips for each platform.
  • After unzipping drop a copy of your rom file into the folder.
  • Click on the executable.

Note: linux/macos platforms will need sdl2 and boost installed.

Note: The default ROM file name is xgs.rom

Run xgs-rws --help from the commandline for a list of options.

Compiling

To compile this code you will need

  • CMake
  • c++17 capable compiler
  • The Boost format and program_options libraries
  • SDL2
  • SDL2_ttf

To build XGS, from the source directory run:

mkdir build
cd build
cmake ..
cmake --build . 

On linux/macos: The binary will be compiled to build/xgs. On windows: The binary will be in build/Debug or build/Release

Usage

On mac/linux:

Before starting XGS for the first time you'll need to create the XGS home directory and copy some files into it.

First, from the source directory run:

mkdir ~/.xgs
cp fonts/xgs{4,8}0.fnt ~/.xgs/

You'll need an Apple IIGS ROM file (either v01 or v03 will work):

cp PATH_TO_YOUR_ROM_FILE ~/.xgs/xgs.rom
./build/xgs

You can also display the help text if you need help with the command-line options:

./build/xgs-rws --help

On Windows:

Copy all the dll files from your SDL2/lib/x64 folder and 
all the fonts from the xgs/font folder and 
your xgs.rom file into the same folder as the xgs.exe 
then double click on the exe.

Status

OS Windows 10 Ubuntu OSX 10.15
Builds 64-bit Yes Yes Yes
Builds 32-bit Untested Untested Untested
Runs 64-bit Yes Untested Untested
Runs 32-bit Untested Untested Untested

Running emulator on Windows using 'GS Diagnostics 3.1.2mg' .

Test Result Notes
ROM Fail
Speed/Interrupt Fail
MMU/IOU Pass
Main RAM Pass
Expansion RAM Pass
Clock Ram Fail
Serial Port internal Fail Unimplemented feature
Serial Port crystal Fail Unimplemented feature
Sound circuitry Pass
Sound speaker tone Pass
Video pattern:
Color bar Pass
Character generator Pass
80/40 column Pass
Low resolution graphics Pass
High resolution graphics Pass
Double High resoulution Pass Seems to have extra lines
Super High Resolution Pass
Screen/Text colors Pass
Keyboard/Mouse:
ADB keyboard Fail Unable to press clear key on keypad
Standard IIe keyboard Pass
Extended IIe keyboard Fail Unable to press clear key on keypad
Numeric keypad IIe Fail Unable to press print key
ADB mouse Pass
Joystick/Paddle Pass Button press only

About

A Fork of XGS: An Apple IIGS emulator created by

https://www.thompson.us.org/joshua/xgs/


Languages

Language:C++ 84.4%Language:C 9.0%Language:Objective-C 5.2%Language:CMake 1.4%