rusn07's repositories
BiHarmonicBoundedWeights-MAYA-Plugin
Maya plugin of Bi-Harmonic Bounded Weights (Siggraph 2011)
Deformation-Styles-using-Spline-Skinning
Deformation Styles using Spline Skinning
Essence
The studioNEST Core Library.
Fast-BVH
A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing
gpu-fluid
High performance OpenGL fluid solver in C++
ICEConvexHull
ICE Framework to generate ConvexHull from Polygon Mesh
implicitSkinning
implemention of sig 13 paper Implicit Skinning
Kraken
Modular character rigging framework built on top of Fabric Engine.
LBC
Local barycentric coordinates solver
MayaNodeInterface
I designed this Node-based interface as a way of learning Python and PyQt. It has been developed with Maya 2011 and only (as of now) works with Maya 2011. It's only meant to work with setting up particle systems. Some node functions aren't complete, but for the most part all of them are done.
MayaPlugin-VertexChameleon
Advanced vertex colouring plugin for Autodesk Maya.
PhysicsEngine
Real time 3d physics simulator with collision detection, response, and resting contact.
posDyn
Position Based Dynamics implementation for class
RiggingToolbox
Useful services for rigging using Fabric Engine
SeExprMeshMaya
Polygon deformer node plugin for Maya that using Disney's SeExpr
ssdr
An implementation of "Smooth Skinning Decomposition with Rigid Bones" (SIGGRAPH ASIA 2012).
stretchMesh
git clone of kickstand labs StretchMesh plugin
tw_cloth_solver
Verlet cloth solver implemented as Maya plugin.
xsi-audio-spectrum
Softimage ICE Node to get the Spectrum from a Wave file