rusn07's repositories

BiHarmonicBoundedWeights-MAYA-Plugin

Maya plugin of Bi-Harmonic Bounded Weights (Siggraph 2011)

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cis-563

Physically based animation

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Deformation-Styles-using-Spline-Skinning

Deformation Styles using Spline Skinning

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Essence

The studioNEST Core Library.

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Fast-BVH

A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing

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gpu-fluid

High performance OpenGL fluid solver in C++

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ICEConvexHull

ICE Framework to generate ConvexHull from Polygon Mesh

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implicitSkinning

implemention of sig 13 paper Implicit Skinning

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Kraken

Modular character rigging framework built on top of Fabric Engine.

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LBC

Local barycentric coordinates solver

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MayaNodeInterface

I designed this Node-based interface as a way of learning Python and PyQt. It has been developed with Maya 2011 and only (as of now) works with Maya 2011. It's only meant to work with setting up particle systems. Some node functions aren't complete, but for the most part all of them are done.

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MayaPlugin-VertexChameleon

Advanced vertex colouring plugin for Autodesk Maya.

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MG_Tools

All the plugins and script for Maya made by Marco Giordano free to download

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PhysicsEngine

Real time 3d physics simulator with collision detection, response, and resting contact.

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posDyn

Position Based Dynamics implementation for class

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RiggingToolbox

Useful services for rigging using Fabric Engine

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SeExprMeshMaya

Polygon deformer node plugin for Maya that using Disney's SeExpr

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ssdr

An implementation of "Smooth Skinning Decomposition with Rigid Bones" (SIGGRAPH ASIA 2012).

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stretchMesh

git clone of kickstand labs StretchMesh plugin

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tw_cloth_solver

Verlet cloth solver implemented as Maya plugin.

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xsi-audio-spectrum

Softimage ICE Node to get the Spectrum from a Wave file

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