rumblehhh / rtxON

Simple Vulkan raytracing tutorials

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rtxON

Simple Vulkan raytracing tutorials

Please visit https://iorange.github.io for the articles

Building instructions:

  • clone this repo
  • get all dependencies by calling git submodule update --init --recursive
  • go to _data folder and execute compile_shaders.cmd or compile_shaders.sh
  • now go back to the repo folder and use CMake to generate your project (please note that only x64 is supported)
  • now just open your project and build it (or simply run make if on Linux)
  • enjoy the power of RTX ;)

Please note that if you want to use validation layers - make sure you have Vulkan SDK version 1.1.9.1 or newer installed

Happy Triangle!

Happy Triangle!

Chrome teapot and a glass bunny

Teapot and a bunny

About

Simple Vulkan raytracing tutorials

License:MIT License


Languages

Language:C++ 90.5%Language:GLSL 6.0%Language:C 1.8%Language:CMake 0.7%Language:Batchfile 0.5%Language:Shell 0.5%