Lucas Kent's repositories
PF_Sandbox
A platform fighter sandbox featuring a character editor tightly integrated with gameplay.
vulkano-text
Render text with the DejaVu font using the Vulkano library.
treeflection
A rust library that provides pseudo-reflection for structs and enums
HeartacheGB
A gameboy port of the fight against Toriel from Undertale
esp-at-driver
Rust driver that runs on the main processor and communicates to an ESP32 coprocessor running the AT firmware
fightstick-input-mapper
personal tool to map inputs from a fightstick to keyboard inputs.
alloc-cortex-m
A heap allocator for Cortex-M processors
bevy
A refreshingly simple data-driven game engine built in Rust
canon_collision_infra
Infrastructure for canon collision
cortex-m-rt
Minimal startup / runtime for Cortex-M microcontrollers
drogue-device
An async actor framework written in Rust for safe and efficient embedded applications.
embassy
Rust Embedded async executor and HALs
gfx-extras
Extra libraries to help working with gfx-hal
handlebars-rust
Rust templating with Handlebars
learn-wgpu
Guide for using gfx-rs's wgpu library.
nrf-hal
A Rust HAL for the nRF family of devices
rust-clippy
A bunch of lints to catch common mistakes and improve your Rust code
rust-gamedev.github.io
The repository for rust-gamedev.github.io
rustfmt
Format Rust code
rustls
A modern TLS library in Rust
stm32f4xx-hal
A Rust embedded-hal HAL for all MCUs in the STM32 F4 family
talon_starter_pack
Basic starter pack of voice commands for use with Talon Voice
tokio-openssl
OpenSSL bindings for Tokio
wgpu-rs
Rust bindings to wgpu native library
wgpu_glyph
A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)