Alexey Medvedev's repositories
vulkan_best_practice_for_mobile_developers
Vulkan best practice for mobile developers
3D-Graphics-Rendering-Cookbook-Second-Edition
3D-Graphics-Rendering-Cookbook, Second Edition
android-cmake
CMake toolchain file and other scripts for the Android NDK
csgo-demoinfo
CS:GO demo parsing tool
glTF
glTF – Runtime 3D Asset Delivery
graphics-driver-samples
This repository contains graphics driver samples used to demonstrate how to write graphics driver for the windows platform.
hlslparser
HLSL Parser and Translator for HLSL, GLSL, and MSL.
LevelEditor
The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.
lightweightvk
LightweightVK is a deeply refactored fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics API running on top of Vulkan 1.3.
OpenVRDesktopDisplayPortal
Put your favorite Desktop Window directly into any OpenVR game!
pcl
Point Cloud Library (PCL)
Perception
Open-Source Stereo
shaders
Circle C++ shaders
smaa
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.
Unity-WinForms
Windows Forms wrapper for Unity
Valiant360
An in-browser 360 degree panorama video player.
xmrMiner
:ant: A CUDA based miner for Monero