.ruby's repositories
realtime-multiplayer-in-html5
Read the full article: http://buildnewgames.com/real-time-multiplayer/ An example using node.js, socket.io and HTML5 Canvas to explain and demonstrate realtime multiplayer games in the browser.
v8-tutorials
A set of introductory tutorials for the v8 javascript engine
machinery_blog_archive
A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by request if it's a problem.
structural
An unencumbered haxe data structures library
openfl-simple-particles
A simple particle system for openfl
wren-astar
A generic implementation of A* pathfinding in Wren - https://wren.io
hxtypedarray
TypedArray implementation for haxe
luxe-gifcapture
A luxe wrapper over the gifcapture library to simplify capturing realtime gifs from in game
wren-foreigns
simple wip script to quickly generate bindings
dome-pong-flow
A simple game for the domeengine.com jam, https://itch.io/jam/domejam
haxe-macro-examples
Simple and self contained macro examples with posts on http://notes.underscorediscovery.com/tag/haxe-macros
nme-TexturePackerJSON
An implementation of a haxelib/spritesheet Loader for TexturePacker
cute_headers
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
haxe-entry-point-example
An example
hx-simple-events
A simple event (signal/slot) system for haxe
nme-haxe-pnpoly
Point in Polygon test for NME (and Haxe)
pico8-sprite-font
http://pico-8.com -- simple, messy, basic fonts-as-sprites drawing
haxe_3.4_inline_issue
test case
haxe_test_crc32_err
A reproducible test for https://github.com/HaxeFoundation/haxe/issues/4032
js1k-2013-spring
A javascript 1k demo, 1024 bytes of javascript demo code.
github-action-push-to-another-repository
github Action to push files into another Github repository
meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render