Robert Thompson (rthompsonj)

rthompsonj

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Location:Austin, TX

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Robert Thompson's starred repositories

AssetStudio

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

scrypted

Scrypted is a high performance video integration and automation platform

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OC-Gen-X

OpenCore Config Generator

openvr_fsr

Add Image Upscaling via AMD FidelityFX SuperResolution or NVIDIA Image Scaling to SteamVR games

Language:C++License:NOASSERTIONStargazers:1703Issues:67Issues:162

Addressables-Sample

Demo project using Addressables package

ZLogger

Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.

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Mixture

Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime

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USBMap

Python script for mapping USB ports in macOS and creating a custom injector kext.

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mesh_to_sdf

Calculate signed distance fields for arbitrary meshes

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compilation-visualizer

Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of compilation, selecting an assembly shows both dependencies and dependents of that assembly.

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NodeBasedDialogueSystem

Node Based Dialogue System for Unity

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UnityDataTools

Experimental tools and libraries for reading and analyzing Unity data files.

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Compute-Shaders-Fluid-Dynamic-

Fluid Simulation Implementation in Compute Shaders using Unity3D

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ReeseUnityDemos

Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by Reese and others.

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GPU-Fog-Particles

Textureless fog particles using a highly customizable shader to attenuate noise values.

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MeshToSDF

Convert a mesh to an SDF for the Visual Effect Graph (Unity) in realtime

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UnityHubNative

A native alternative to the heavy Electron Unity Hub, written in C++

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HDRP-UI-Camera-Stacking

Optimized implementation of camera stacking for UI only in HDRP.

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DynamicResolutionSample

A drop-in dynamic resolution script

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gaseous-giganticus

This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron

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UnityFluidExperiments

Collection of Fluid Simulation Experiments in Unity

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UnityTerrainLayerSampler

Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.

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Sleipnir

A Graph Framework for Unity

NavMeshQuery-Implementation

This repository contains code to implement Multithreaded Pathfinding using NavMeshQuery in Unity ECS/DOTS

Galaxy-Simulation

Simulation of thousands of particules using Newton's equations and GPU computing

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keyvalue_sqlite

Super simple KeyValue store for python, backed by sqlite.

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damage-meter

Simple damage meter UI to show how much DPS your player is doing.

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expanse-shadergraph

Adds shadergraph support to the unity asset Expanse. Only works with the Unity 2022.1 alpha and above.

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