rssqian's repositories
graphics-pipeline
3D graphics software pipeline with C++ and OpenGL (Qt GUI).
android-best-practices
Do's and Don'ts for Android development, by Futurice developers
android-gpuimage
Android filters based on OpenGL (idea from GPUImage for iOS)
android_guides
Extensive Open-Source Guides for Android Developers
awesome-cpp
A curated list of awesome C/C++ frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
book
图书管理系统
Downloading-Data
Application to download data sets from online sources and create working visualizations of said data.
experiments
testbeds, random bits, snippets mainly for real-time physics/graphics development. The GPU rigid body pipeline is moved to a separate repository at http://github.com/bulletphysics/bullet3
EZAudio
An iOS and OSX audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations.
FBX-glTF
FBX glTF importer/exporter plug-in and converter.
glTF
glTF - the runtime asset format for WebGL, OpenGL ES, and OpenGL.
godot
Godot Game Engine
GraphicsPipeline
The project involves implementation of 3D Rendering Pipeline which performs vertex and viewing transformations, rasterization and texture mapping.
HWEncoderExperiments
Deprecated ( See https://github.com/Kickflip/kickflip-android-sdk for my current work). Experiments with Android 4.3's MediaCodec and MediaMuxer
k-vim
vim配置
magictools
:video_game: A list of Game Development resources to make magic happen.
MediaStreamRecorder
Cross browser audio/video/screen recording. It supports Chrome, Firefox, Opera and Microsoft Edge. It even works on Android browsers. It follows latest MediaRecorder API sandards and provides similar APIs.
opencv
Open Source Computer Vision Library
opengl-radiosity
A Radiosity Implementation with Hemicubes and OpenGL
piko-public
Open source release of the Piko graphics pipeline compiler.
Puresoft3D
Software programmable graphics pipeline (scanline rasterzation based 3D renderer)
radiosity
A simple radiosity project that calculates form factors using the hardware z-buffer approach (OpenGL)
SCRecorder
iOS camera engine with Vine-like tap to record, animatable filters, slow motion, segments editing
VideoCaptureDemo
A sample project demonstrating different video capture pipelines on iOS
WebRTC-Experiment
WebRTC libraries, WebRTC demos, WebRTC experiments, audio, video, screen, conferencing, file sharing, screen sharing, recording, MCU, media stacks, media servers, signaling, SIP, XMPP, XHR, websockets, socket.io, websync, signalR, Translator.js, RecordRTC.js, ffmpeg.js, RTCMultiConnection.js, DataChannel.js, DetectRTC, Meeting.js, MediaRecorder, MediaStreamRecorder, SDP-Serializer, captureStreamUntilEnded, pre-recorded, media streaming, live streaming, mp3 live, desktop sharing, part of screen sharing and everything regarding webrtc i.e. realtime web!
zxing
Official ZXing ("Zebra Crossing") project home