rrazgriz / KinectToVR

KinectToVR EX (Official)

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Build

Automatic calibration scripts are written by コレヂャン
(Also general help with just everything related to real programming)
KinectToVR base is Sharky's
Rest is probably written by 公彦赤屋先
Triping organizes the whole project.

License

This project is licensed under the GNU GPL v3 License

Build

You'll need:

  • Visual Studio 2019 (with: C++, v142 tools, ATL)
    or just build tools for same (see GitHub Actions script)
  • Kinect SDK 1.8 & 2.0 installed and visible in PATH
  • Working installation of SteamVR for testing

Follow GitHub Actions script, or:

  • Clone Valve's OpenVR to external/ (eventually remove -master from folder name)
  • Restore NuGet packages for VRInputEmulator and KinectToVR
  • Build lib_vrinputemulator (another solution in external/) in x64/Release
  • Build all in KinectToVR in x64/Release

Deploy

Grab all needed files from your current KinectToVR installation folder.
This also applies to OpenVR driver folders structure and files.

About

KinectToVR EX (Official)

License:GNU General Public License v3.0


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