rraallvv's repositories

flow-graph

node-based visual programming environment - inspired by Quartz Composer

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IP2MIDI

IP to MIDI for Mac OS X

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NSDocumentSingleWindowTest

A testbed for the NSDocument framework in a single Window Controller

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shader-graph

Experimental shader graph editor for Goo Engine

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tokamak

GitHub clone of SVN repo svn://svn.code.sf.net/p/tokamakp/code/trunk (cloned by http://svn2github.com/)

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3d-editor-toolkit

GitHub clone of SVN repo http://3d-editor-toolkit.googlecode.com/svn/trunk/ (cloned by http://svn2github.com/)

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bullet2

test fork from svn googlecode to git

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cctools-port

Apple cctools port for Linux, *BSD and Windows (Cygwin)

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drakon_editor

DRAKON Editor

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ensembles

A synchronization framework for Core Data.

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FlexGridCsvHelper

Xamarin.Forms + C1 FlexGrid + CsvHelper. View CSV(Shift-JIS) on C1 FlexGrid.

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glsl-optimizer

GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.

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hello-world-polymer

Web Component example using Polymer

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IllustratorPlugin-Examples

Example of an Illustrator (Plugin) script to automatically draw outlines

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inspector

inspector

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livecode-cplusplus

A simple C++ live coding environment based on Cocos2d-x

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luaobjc

This is a maintenance fork of LuaObjCBridge. While contributions/bugfixes are welcome, this project is no longer being actively maintained. This project has been superseded by LuaCocoa: http://playcontrol.net/opensource/LuaCocoa/ This repository was converted from a CVS repository on luaforge.net on Jan. 20, 2010. If you are the maintainer, please fork and then email luaforge@gmail.com and ask us to "reroot" it to you. (Or you can ask us to delete the repository.)

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microflo

Flow-based programming runtime for microcontrollers (incl. Arduino)

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NodeGraphJS

A NodeGraph control in JavaScript

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NSBundle-ProxyBundle

Allows developers to swap out resources without having to re-build and install their targets.

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osxcross

OS X cross toolchain for Linux, *BSD and Windows (Cygwin)

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react-native-tts

React Native Text-To-Speech library for Android and iOS

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Rg.Plugins.Popup

Xamarin Forms popup plugin

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shelves

Automatically exported from code.google.com/p/shelves

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simplesynth

Start SimpleSynth. Plug in a MIDI keyboard. Play.

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sprite-editor

Package sprite-editor for fireball.

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SuperSimpleMIDIIn

Simple MIDI in code that receives note and control messages using the CoreMIDI framework

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TextureUnpacker

read plist and unpack textures from atlas,which packed by TexturePacker. support cocos2d format only right now.

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ui-grid

A grid scale widget implemented by pixi graphcis module (WebGL)

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UnityPaint

convert to C# from http://www.arongranberg.com/unity/unitypaint/

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