rraallvv's repositories
flow-graph
node-based visual programming environment - inspired by Quartz Composer
NSDocumentSingleWindowTest
A testbed for the NSDocument framework in a single Window Controller
shader-graph
Experimental shader graph editor for Goo Engine
3d-editor-toolkit
GitHub clone of SVN repo http://3d-editor-toolkit.googlecode.com/svn/trunk/ (cloned by http://svn2github.com/)
bullet2
test fork from svn googlecode to git
cctools-port
Apple cctools port for Linux, *BSD and Windows (Cygwin)
drakon_editor
DRAKON Editor
ensembles
A synchronization framework for Core Data.
FlexGridCsvHelper
Xamarin.Forms + C1 FlexGrid + CsvHelper. View CSV(Shift-JIS) on C1 FlexGrid.
glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
hello-world-polymer
Web Component example using Polymer
IllustratorPlugin-Examples
Example of an Illustrator (Plugin) script to automatically draw outlines
inspector
inspector
livecode-cplusplus
A simple C++ live coding environment based on Cocos2d-x
luaobjc
This is a maintenance fork of LuaObjCBridge. While contributions/bugfixes are welcome, this project is no longer being actively maintained. This project has been superseded by LuaCocoa: http://playcontrol.net/opensource/LuaCocoa/ This repository was converted from a CVS repository on luaforge.net on Jan. 20, 2010. If you are the maintainer, please fork and then email luaforge@gmail.com and ask us to "reroot" it to you. (Or you can ask us to delete the repository.)
microflo
Flow-based programming runtime for microcontrollers (incl. Arduino)
NodeGraphJS
A NodeGraph control in JavaScript
NSBundle-ProxyBundle
Allows developers to swap out resources without having to re-build and install their targets.
osxcross
OS X cross toolchain for Linux, *BSD and Windows (Cygwin)
react-native-tts
React Native Text-To-Speech library for Android and iOS
Rg.Plugins.Popup
Xamarin Forms popup plugin
shelves
Automatically exported from code.google.com/p/shelves
simplesynth
Start SimpleSynth. Plug in a MIDI keyboard. Play.
sprite-editor
Package sprite-editor for fireball.
SuperSimpleMIDIIn
Simple MIDI in code that receives note and control messages using the CoreMIDI framework
TextureUnpacker
read plist and unpack textures from atlas,which packed by TexturePacker. support cocos2d format only right now.
ui-grid
A grid scale widget implemented by pixi graphcis module (WebGL)
UnityPaint
convert to C# from http://www.arongranberg.com/unity/unitypaint/