Rob Parrett's repositories
bevy_simple_text_input
Bevy plugin for a simple single-line text input widget.
pixie_wrangler
A puzzle game reminiscent of old school printed circuit board design software
typey_birb
A Flappy Bird Typing game for Bevy Jam #1
bevy_pipelines_ready
Bevy plugin for tracking render pipeline status.
combine-racers
A 2.5d trick-racing game for Bevy Jam 2
undefended
A platforming Tower Defense game for Bevy Jam 3
bevy
A refreshingly simple data-driven game engine built in Rust
bevy-alt-ui-navigation-lite
A fork of bevy-ui-navigation without dependencies on other Bevy ecosystem crates.
bevy-assets
A collection of awesome Bevy projects
bevy-example-runner
run example from Bevy and check for issues
bevy-website
The source files for the official Bevy website
bevy_common_assets
Collection of generic asset loaders for common file formats
bevy_dolly
h3r2tic's dolly abstraction layer for the bevy game framework
bevy_easings
Helpers and Plugins for Bevy
bevy_ecs_tilemap
A tilemap rendering crate for bevy which is more ECS friendly.
bevy_firework
🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.
bevy_nine_slice_ui
A nine slice/patch plugin for bevy ui nodes as single component using a fragment shader.
bevy_simple_prefs
A small Bevy plugin for persisting multiple Resources to a single file
bevy_two_entities
A tiny crate offering a few convenience traits for working with Bevy queries and tuples of Entities.
jornet
The social game server for all your game jams!
kilter_brain
Kilter Board climb browser and editor
kilter_brain_gen
Kilter Board climb generation experiments
ui-navigation
A UI navigation algoritm implemented in rust currently targeting the bevy ui library
vx_bevy
🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.
winit
Window handling library in pure Rust