royhu's repositories

RoyShader

shaders in unity with urp

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AutoPiano

自由钢琴 🎹 AutoPiano ( http://www.autopiano.cn ) 欢迎 star 支持

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Common.Utility

比较全面的c#帮助类,各种功能性代码。

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DOTS-Point-Clouds

A Unity Package which provides ECS IComponentData types for storing point cloud data and a ComponentSystem for writing that data to a render texture via compute shader for the VFX graph to render the point cloud.

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dxbc_reader

easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read

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EmptyUnity

Empty Unity Project for Test

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ET

Unity3D Client And C# Server Framework

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free-api

收集免费的接口服务,做一个api的搬运工

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Game-of-Throne-Map

Game of Throne 3d interactive map.

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GetStartedWithShaders

GetStartedWithShaders

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gitignore

A collection of useful .gitignore templates

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Lepton

💻 Democratizing Snippet Management (macOS/Win/Linux)

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loxodon-framework

MVVM Framework for Unity3D(C# & XLua)

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MeshApiExamples

Example project for Unity 2020.1 Mesh API improvements

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OpenGLES

OpenGL ES 2.0 iPhone tutorial.

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physfs

UNOFFICIAL Git mirror of PhysicsFS Mercurial repository. Please do not submit issues or pull requests here! Official website:

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Pilot

Pilot – mini game engine for games104

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QFramework

Your first K.I.S.S Unity 3D Framework.

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rime-wubi86-jidian

86五笔极点码表 for Rime (鼠须管 - macOS)(小狼毫 - Windows)五笔输入法

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RoyLisp

Learning Lisp

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RoyUnityFollow

Follow the newest unity version, try something new.

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scintilla

Scintilla Git mirror

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Smrvfx

An example that shows how to pass data from a skinned mesh renderer to a visual effect graph.

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the-art-of-command-line

Master the command line, in one page

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Unity_Shaders_Book

:book: 书籍《Unity Shader入门精要》源代码

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UnityTextureAccessApiExamples

Example project for Unity 2020.1+ texture data access APIs

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UniversalRenderingExamples

This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.

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xLua

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

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