ronliu / aframe-test

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Learning the basics of A-Frame by following along with A-Frame School and the documentation.

Live preview: https://ronliu.github.io/aframe-test/

What I learned:

  • basic file organization for A-Frame (assets, components folders)
  • using the asset management system (<a-assets>) for better performance (asset preloading and caching)
  • reconstructing primitives (boxes, spheres, cylinders) using entity-component architecture (<a-entity>)
  • modifying elements and handling events with JavaScript and DOM APIs
  • using community-made components from the A-Frame Registry for animation, particle systems, and event-setting
  • adding gaze-based cursor interactions with <a-camera> and <a-cursor>
  • declaring explicit character encoding in files (e.g. the angle brackets used in the bullet points above)

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Language:HTML 76.3%Language:JavaScript 23.7%