rongzhen123's repositories

AnimationLoaderUsingAssimpDX11

Using assimp to load mesh with animation,based on dx11,learn to play animation in game development.

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FastNoise

Fast C++ Noise Library

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testmd5meshexporter

md5mesh exporter

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BSPTree_2D

learn how BinarySpacePartition algorithm works

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common-shaders

Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.

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DXEngine

try to write a game engine using dx11,just for fun and practice!

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JourneySand

An Unity project to reproduce the sand rendering in Journey's style

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LearnOpenGL

Code repository of all tutorials found at http://learnopengl.com

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Leetcode

Leetcode cpp源码

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programmer-job-blacklist

:see_no_evil:程序员找工作黑名单,换工作和当技术合伙人需谨慎啊

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Tiny3D

简单的光栅化渲染器

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TreadMarks

Battle tank combat racing!

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Unity-Graphics-Demo

This is a project demonstrating the capabilities of the Unity 3D engine. Everything is taken from all over the place. Links to the original owners are provided.

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VCTRenderer

A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/

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yaorongzhen.github.io

Programming the GPU

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