rongzhen123's repositories
AnimationLoaderUsingAssimpDX11
Using assimp to load mesh with animation,based on dx11,learn to play animation in game development.
testmd5meshexporter
md5mesh exporter
BSPTree_2D
learn how BinarySpacePartition algorithm works
common-shaders
Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
JourneySand
An Unity project to reproduce the sand rendering in Journey's style
LearnOpenGL
Code repository of all tutorials found at http://learnopengl.com
programmer-job-blacklist
:see_no_evil:程序员找工作黑名单,换工作和当技术合伙人需谨慎啊
TreadMarks
Battle tank combat racing!
Unity-Graphics-Demo
This is a project demonstrating the capabilities of the Unity 3D engine. Everything is taken from all over the place. Links to the original owners are provided.
VCTRenderer
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/
yaorongzhen.github.io
Programming the GPU