Rob O'Doherty's starred repositories
spritemate
spritemate is a browser based sprite editor for the Commodore 64
LetsMakeAC64Game
Code repo dump for the project as we work on it on stream
1nvader-c64
Simple 6510 Assembly game: 1NVADER for the Commodore 64
supermon64
Original sources and binaries for Supermon+64 V1.2 by Jim Butterfield
acme-assembly-vscode-template
A template for compiling 6502 assembly code with ACME in VSCode
markdown-here
Google Chrome, Firefox, and Thunderbird extension that lets you write email in Markdown and render it before sending.
1541u-documentation
Documentation sources for 1541 Ultimate-II(+) and Ultimate-64 products
SpringSecuritySAMLKeysRollover
An extension of Spring Security SAML Library 1.0.x to add support for keys/certificates rollover.
lambda-go-samples
An example of using AWS Lambda with Go
6502-Emulator
Android 6502 Processor Emulator with game console
telegram-bot-fs2
Example telegram bot implementation using fs2 and http4s client (no akka)
rocketLeagueDll
Injectable Dll to record the game state in order to produce a data set to be used in training a model that can function as a Bot.
love2d-sandbox
Play with Löve 2d & Lua (docker images, web build tools)
AdventOfCode
Puzzles solved in Scala
MonopolySimulatorScala
Monopoly Simulator
RabbitConsumer
Rabbit Consumer Utility
supernatural
Supernatural, a Commodore64 game by Georg Rottensteiner and Trevor Storey. A step by step analysis of the game.
Relaunch64
C64-Crossassembler
scalaz-state-talk
Slides and examples for a presentation on the State datatype provided by Scalaz 7