robert-leitl / luciferin

GPGPU particles bound inside a capsule SDF along with some fake refraction.

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Luciferin

Luciferin Screenshot

Messy implementation of GPGPU particles bound inside a capsule SDF along with some fake refraction.

DEMO

Features

  • GPGPU particles using transform feedback
  • Fake screen space refraction
  • Rounded box geometry based on three-rounded-box
  • Equirectangular environment map (environement map: HDRi Pack 2 by zbyg)

About

GPGPU particles bound inside a capsule SDF along with some fake refraction.

License:MIT License


Languages

Language:JavaScript 85.4%Language:GLSL 13.3%Language:HTML 0.7%Language:CSS 0.6%