rmg / bolthold

BoltHold is an embeddable NoSQL store for Go types built on BoltDB

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BoltHold

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BoltHold is a simple querying and indexing layer on top of a Bolt DB instance. The goal is to create a simple, higher level interface on top of Bolt DB that simplifies dealing with Go Types and finding data, but exposes the underlying Bolt DB for customizing as you wish. By default the encoding used is Gob, so feel free to use the GobEncoder/Decoder interface for faster serialization. Or, alternately, you can use any serialization you want by supplying encode / decode funcs to the Options struct on Open.

One Go Type will have one bucket, and multiple index buckets in a BoltDB file, so you can store multiple Go Types in the same database.

Why not just use Bolt DB directly?

I love BoltDB, and I've used it in several projects. However, I find myself writing the same code over and over again, for encoding and decoding objects and searching through data. I figure formalizing how I've been using BoltDB and including tests and benchmarks will, at a minimum, be useful to me. Maybe it'll be useful to others as well.

Indexes

Indexes allow you to skip checking any records that don't meet your index criteria. If you have 1000 records and only 10 of them are of the Division you want to deal with, then you don't need to check to see if the other 990 records match your query criteria if you create an index on the Division field. The downside of an index is added disk reads and writes on every write operation. For read heavy operations datasets, indexes can be very useful.

In every BoltHold store, there will be a reserved bucket _indexes which will be used to hold indexes that point back to another bucket's Key system. Indexes will be defined by setting the boltholdIndex struct tag on a field in a type.

type Person struct {
	Name string
	Division string `boltholdIndex:"Division"`
}

This means that there will be an index created for Division that will contain the set of unique divisions, and the main record keys they refer to.

Optionally, you can implement the Storer interface, to specify your own indexes, rather than using the boltHoldIndex struct tag.

Queries

Queries are chain-able constructs that filters out any data that doesn't match it's criteria. An index will be used if the .Index() chain is called, otherwise bolthold won't use any index.

Queries will look like this:

s.Find(bolthold.Where("FieldName").Eq(value).And("AnotherField").Lt(AnotherValue).Or(bolthold.Where("FieldName").Eq(anotherValue)))

Fields must be exported, and thus always need to start with an upper-case letter. Available operators include:

  • Equal - Where("field").Eq(value)
  • Not Equal - Where("field").Ne(value)
  • Greater Than - Where("field").Gt(value)
  • Less Than - Where("field").Lt(value)
  • Less than or Equal To - Where("field").Le(value)
  • Greater Than or Equal To - Where("field").Ge(value)
  • In - Where("field").In(val1, val2, val3)
  • IsNil - Where("field").IsNil()
  • Regular Expression - Where("field").RegExp(regexp.MustCompile("ea"))
  • Matches Function - Where("field").MatchFunc(func(ra *RecordAccess) (bool, error))
  • Skip - Where("field").Eq(value).Skip(10)
  • Limit - Where("field").Eq(value).Limit(10)
  • SortBy - Where("field").Eq(value).SortBy("field1", "field2")
  • Reverse - Where("field").Eq(value).SortBy("field").Reverse()
  • Index - Where("field").Eq(value).Index("indexName")

If you want to run a query's criteria against the Key value, you can use the bolthold.Key constant:

store.Find(&result, bolthold.Where(bolthold.Key).Ne(value))

Instead of passing in a specific value to compare against in a query, you can compare against another field in the same struct. Consider the following struct:

type Person struct {
	Name string
	Birth time.Time
	Death time.Time
}

If you wanted to find any invalid records where a Person's death was before their birth, you could do the following:

store.Find(&result, bolthold.Where("Death").Lt(bolthold.Field("Birth")))

Queries can be used in more than just selecting data. You can delete or update data that matches a query.

Using the example above, if you wanted to remove all of the invalid records where Death < Birth:

// you must pass in a sample type, so BoltHold knows which bucket to use and what indexes to update
store.DeleteMatching(&Person{}, bolthold.Where("Death").Lt(bolthold.Field("Birth")))

Or if you wanted to update all the invalid records to flip/flop the Birth and Death dates:

store.UpdateMatching(&Person{}, bolthold.Where("Death").Lt(bolthold.Field("Birth")), func(record interface{}) error {
	update, ok := record.(*Person) // record will always be a pointer
	if !ok {
		return fmt.Errorf("Record isn't the correct type!  Wanted Person, got %T", record)
	}

	update.Birth, update.Death = update.Death, update.Birth

	return nil
})

Keys in Structs

A common scenario is to store the bolthold Key in the same struct that is stored in the boltDB value. You can automatically populate a record's Key in a struct by using the boltholdKey struct tag when running Find queries.

Another common scenario is to insert data with an auto-incrementing key assigned by the database. When performing an Insert, if the type of the key matches the type of the boltholdKey tagged field, the data is passed in by reference, and the field's current value is the zero-value for that type, then it is set on the data before insertion.

type Employee struct {
	ID string `boltholdKey:"ID"`  // the tagName isn't required, but some linters will complain without it
	FirstName string
	LastName string
	Division string
	Hired time.Time
}

Bolthold assumes only one of such struct tags exists. If a value already exists in the key field, it will be overwritten.

If you want to insert an auto-incrementing Key you can pass the bolthold.NextSequence() func as the Key value.

err := store.Insert(bolthold.NextSequence(), data)

The key value will be a uint64.

If you want to know the value of the auto-incrementing Key that was generated using bolthold.NextSequence(), then make sure to pass your data by value and that the boltholdKey tagged field is of type uint64.

err := store.Insert(bolthold.NextSequence(), &data)

Aggregate Queries

Aggregate queries are queries that group results by a field. For example, lets say you had a collection of employees:

type Employee struct {
	FirstName string
	LastName string
	Division string
	Hired time.Time
}

And you wanted to find the most senior (first hired) employee in each division:

result, err := store.FindAggregate(&Employee{}, nil, "Division") //nil query matches against all records

This will return a slice of Aggregate Result from which you can extract your groups and find Min, Max, Avg, Count, etc.

for i := range result {
	var division string
	employee := &Employee{}

	result[i].Group(&division)
	result[i].Min("Hired", employee)

	fmt.Printf("The most senior employee in the %s division is %s.\n",
		division, employee.FirstName + " " + employee.LastName)
}

Aggregate queries become especially powerful when combined with the sub-querying capability of MatchFunc.

Many more examples of queries can be found in the find_test.go file in this repository.

Comparing

Just like with Go, types must be the same in order to be compared with each other. You cannot compare an int to a int32. The built-in Go comparable types (ints, floats, strings, etc) will work as expected. Other types from the standard library can also be compared such as time.Time, big.Rat, big.Int, and big.Float. If there are other standard library types that I missed, let me know.

You can compare any custom type either by using the MatchFunc criteria, or by satisfying the Comparer interface with your type by adding the Compare method: Compare(other interface{}) (int, error).

If a type doesn't have a predefined comparer, and doesn't satisfy the Comparer interface, then the types value is converted to a string and compared lexicographically.

Behavior Changes

Since BoltHold is a higher level interface than BoltDB, there are some added helpers. Instead of Put, you have the options of:

  • Insert - Fails if key already exists.
  • Update - Fails if key doesn't exist ErrNotFound.
  • Upsert - If key doesn't exist, it inserts the data, otherwise it updates the existing record.

When getting data instead of returning nil if a value doesn't exist, BoltHold returns bolthold.ErrNotFound, and similarly when deleting data, instead of silently continuing if a value isn't found to delete, BoltHold returns bolthold.ErrNotFound. The exception to this is when using query based functions such as Find (returns an empty slice), DeleteMatching and UpdateMatching where no error is returned.

When should I use BoltHold?

BoltHold will be useful in the same scenarios where BoltDB is useful, with the added benefit of being able to retire some of your data filtering code and possibly improved performance.

You can also use it instead of SQLite for many scenarios. BoltHold's main benefit over SQLite is its simplicity when working with Go Types. There is no need for an ORM layer to translate records to types, simply put types in, and get types out. You also don't have to deal with database initialization. Usually with SQLite you'll need several scripts to create the database, create the tables you expect, and create any indexes. With BoltHold you simply open a new file and put any type of data you want in it.

store, err := bolthold.Open(filename, 0666, nil)
if err != nil {
	//handle error
}
err = store.Insert("key", &Item{
	Name:    "Test Name",
	Created: time.Now(),
})

That's it!

Bolthold currently has over 80% coverage in unit tests, and it's backed by BoltDB which is a very solid and well built piece of software, so I encourage you to give it a try.

If you end up using BoltHold, I'd love to hear about it.

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BoltHold is an embeddable NoSQL store for Go types built on BoltDB

License:MIT License


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