Alex Kocharin (rlidwka)

rlidwka

Geek Repo

Location:Tbilisi, Georgia

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Organizations
expressjs
fontello
markdown-it
node-forward
nodeca
pugjs
repo-utils

Alex Kocharin's repositories

sinopia

Private npm repository server

jju

Set of utilities to work with JSON / JSON5 documents.

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markdown-it-regexp

make simple markdown-it plugins easier

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bevy_mod_physx

PhysX plugin for Bevy

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bevy-rapier-sim-time

Example project of controlling Bevy Rapier simulation speed.

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carsim

just a test, nothing to see here

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bevy_decl_egui

work in progress

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commonmark.js

CommonMark parser and renderer in JavaScript

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glightbox

Pure Javascript lightbox with mobile support. It can handle images, videos with autoplay, inline content and iframes

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markdown-it

Markdown parser, done right. 100% CommonMark support, extensions, syntax plugins & high speed

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mdurl.rs

URL parser and formatter that gracefully handles invalid input.

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multiparty

A node.js module for parsing multipart-form data requests which supports streams2

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opentype.js

Read and write OpenType fonts using JavaScript.

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physx-rs

🎳 Rust binding for NVIDIA PhysX 🦀

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streamroller

node.js file streams that roll over when they reach a maximum size, or a date/time.

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behave-graph

Open, extensible, small and simple behaviour-graph execution engine. Discord here: https://discord.gg/mrags8WyuH

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bevy

A refreshingly simple data-driven game engine built in Rust

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bevy_atmosphere

A procedural sky plugin for bevy

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bevy_egui

This crate provides an Egui integration for the Bevy game engine. 🇺🇦 Please support the Ukrainian army: https://savelife.in.ua/en/

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bevy_rapier

Official Rapier plugin for the Bevy game engine.

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rapier

2D and 3D physics engines focused on performance.

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redot-engine

Redot Engine – Multi-platform 2D and 3D game engine

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reqwest

An easy and powerful Rust HTTP Client

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rescript-compiler

The compiler for ReScript.

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ros2-client

ROS2 client library based on RustDDS

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ultraviolet

A wide linear algebra crate for games and graphics.

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