bullet-physics-playground
Features:
- LUA scripting (experimental)
- OpenGL gui (experimental)
- POV-Ray export (stable)
Created with bullet-physics-playground:
Build
Select your operating system:
Run
$ ./physics
Document
Examples
- 00-hello.lua - hello LUA
- 01-syntax.lua - LUA syntax
- 02-dominos.lua - dominos
- 03-math-fun.lua - math functions
- 04-callbacks.lua - callback functions
- 05-mesh-chain.lua - transform functions
- 06-mesh-chain2.lua - transform functions
- 07-pilesofcoins.lua - customize POV-Ray export
- 08-box-w-oranges.lua - general usage demo
- 09-tower-w-blocks.lua
- different values on v.fixedTimestep produce stabile / unstable results
- 10-3ds-box-w-coins.lua - usage of
postSim()
to add/remove objects during simulation - 11-car-hinge-slider.lua - usage of hinge and slider constraints
- 12-collar-poin2point.lua - usage of point-to-point constraints
Authors
- © 2008 – 2013 Jakob Flierl
- © 2012 – 2013 Jaime Vives Piqueres