Topi Ritala (ritalat)

ritalat

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imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

serenity

The Serenity Operating System 🐞

Language:C++License:BSD-2-ClauseStargazers:29035Issues:348Issues:4145

raylib

A simple and easy-to-use library to enjoy videogames programming

fmt

A modern formatting library

Language:C++License:NOASSERTIONStargazers:19551Issues:322Issues:2540

reactos

A free Windows-compatible Operating System

Language:CLicense:GPL-2.0Stargazers:14163Issues:349Issues:0

glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

SFML

Simple and Fast Multimedia Library

Language:C++License:ZlibStargazers:9709Issues:346Issues:1268

single_file_libs

List of single-file C/C++ libraries.

Nuklear

A single-header ANSI C immediate mode cross-platform GUI library

SDL

Simple Directmedia Layer

re3

GTA III, Vice City

Language:C++Stargazers:6853Issues:0Issues:0

MangoHud

A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb

openmw

OpenMW is an open-source open-world RPG game engine that supports playing Morrowind. Main repo and issue tracker can be found here: https://gitlab.com/OpenMW/openmw/

Language:C++License:GPL-3.0Stargazers:5189Issues:273Issues:0

xray-16

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

Language:C++License:NOASSERTIONStargazers:2862Issues:143Issues:676

dosbox-x

DOSBox-X fork of the DOSBox project

Language:CLicense:GPL-2.0Stargazers:2499Issues:89Issues:3557

gzdoom

GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities

Language:C++License:GPL-3.0Stargazers:2259Issues:109Issues:579

cnc-ddraw

GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API for classic 2D games for better compatibility with Windows 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS/Android) and Virtual Machines

chocolate-doom

Chocolate Doom is a Doom source port that is minimalist and historically accurate.

Language:CLicense:GPL-2.0Stargazers:1801Issues:67Issues:1093

gamescope

SteamOS session compositing window manager

Language:C++License:BSD-2-ClauseStargazers:1781Issues:48Issues:570

vkd3d-proton

Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.

Language:CLicense:LGPL-2.1Stargazers:1706Issues:68Issues:644

hangover

Hangover runs simple Win32 applications on arm64 Linux

Language:DockerfileLicense:LGPL-2.1Stargazers:1246Issues:68Issues:126

REDRIVER2

Driver 2 Playstation game reverse engineering effort

wine-tkg-git

The wine-tkg build systems, to create custom Wine and Proton builds

crispy-doom

Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.

Language:CLicense:GPL-2.0Stargazers:769Issues:33Issues:823

wine-staging

Staging repository for Wine; mirror of https://gitlab.winehq.org/wine/wine-staging - Bugtracker and Patches: https://bugs.winehq.org/

Language:ShellLicense:NOASSERTIONStargazers:648Issues:78Issues:0

PKGBUILDS

FOR ISSUES, PLEASE USE THE CORRESPONDING SUBPROJECT ISSUE TRACKER - Some pkgbuilds and stuff. Please don't target release tags and always use current. The PKGBUILDs are meant to be retro-compatible. Kernels are the exception.

Language:ShellStargazers:626Issues:49Issues:0

NBlood

Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)

kwin-lowlatency

archived - X11 full-screen unredirection and lots'a settings for KWin

qemu-3dfx

MESA GL/3Dfx Glide pass-through for QEMU

Language:CLicense:GPL-2.0Stargazers:360Issues:21Issues:121

sdl12-compat

An SDL-1.2 compatibility layer that uses SDL 2.0 behind the scenes.

Language:CLicense:NOASSERTIONStargazers:190Issues:16Issues:224