rickomax / psxprev

PSXPREV - Playstation (PSX) Files Previewer/Extractor

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Export models dialog

trigger-segfault opened this issue · comments

Instead of having multiple menu items to perform different export settings, a dialog should be created for exporting, similar to how there's a dialog for importing.

The dialog could be opened with different menu items:

  • Export Checked Models (defaults to selected if none checked, aka Export Selected Models)
  • Export All Models

The dialog could have the following options:

Output

  • Folder path (text input + browser dialog)
  • Model file name format
  • Material file name format
  • Texture file name format

Formats could allow using different variations of {#} to support adding different information to the name. File extensions should also be enforced, or disableable with a checkbox.

  1. Model Index
  2. Model Name without extension
  3. Texture Index (or maybe this should be required if not a single texture).

Format (radio buttons)

  1. Wavefront OBJ
  2. Stanford PLY

Content

  • Export textures (on)

Settings

  • Merge All Models (off)
  • Experimental OBJ Vertex Color (on)
  • Single Texture (off, forced on for PLY)
  • Redraw textures for individual models (off, HMD only, reapplies a model's textures before exporting VRAM pages)