rickomax / psxprev

PSXPREV - Playstation (PSX) Files Previewer/Extractor

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Semi-transparency has no effect for triangles without textures

trigger-segfault opened this issue · comments

I've observed some PsyQ models using Semi-transparency for models that only use colors instead of textures, so it's probably right to assume that colors are always treated as if the stp bit is set (this way black won't get masked either).