Richbabe

Richbabe

Geek Repo

Location:Guang zhou

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Richbabe's repositories

ShadowMap_Unity

using Unity Shader

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NPR_Lab

research on Non-Photorealistic Rendering(NPR)

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UnityPBR

using Unity Shader

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CG_Final_Project_VS2015

using OpenGL3.3 to simulate universe

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Easy_NetGame_Frame

Client:Unity & Server:Python3.6 + mysql

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Phong-BlinnPhong_Unity

using Unity Shader

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CarGame

created by dx11

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ZombieKiller_AR

using Unity & Vuforia

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BezierCurve

created by OpenGL3.0

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CapacitatedFacilityLocationProblem

created by python2.7.14

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PyMacroParser

created by python2.7.14

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UnityShader-

Learning Unity Shader

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Capsaicin

AMD ARR team rendering framework

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CapsaicinTestMedia

Capsaicin Framework test media assets

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DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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FidelityFX-Denoiser

FidelityFX Denoiser

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FidelityFX-FSR

FidelityFX Super Resolution

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FidelityFX-SPD

Single Pass Downsampler (SPD)

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FidelityFX-SSSR

Stochastic Screen Space Reflections (SSSR)

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Hybrid-Stochastic-Reflections

A sample demonstrating hybrid ray tracing and rasterisation for reflections.

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nvpro_core

shared source code and resources needed for the samples to run

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rasterizer

A state-of-the-art software occlusion culling system

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vk_timeline_semaphore

Vulkan timeline semaphore + async compute performance sample

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water-resources

Resources for water rendering

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