Richard Schembri's repositories
DoomStyleAnimatedBillboard
Animated billboard with multiple view angles
UnityRSToolkit
A toolkit for Unity. Modular components extracted from Unity projects I worked on.
GodotBasic3DFootball
A very basic 3D football/soccer game as a study on the godot game engine
unity-swift
Native plugin to write native code in Swift for Unity.
Flash-CHIP-from-Archlinux
A script that simplyfies the flashing process for the C.H.I.P and PocketC.H.I.P Computer.
OpenCV-WPF-KinectV2
Kinect sdk with OpenCV doing blob tracking, using WPF for rendering
UnityCoreBluetooth
An interface for Unity that makes use of iOS CoreBluetooth. WIP
CMYKtoRGB
A WPF application that converts CMYK images to RGB using ImageMagick
node-red-contrib-googlehome-actions-v2
NodeRed plugin to implement Google Home Assistant WebHooks. Must be used with DialogFlow V2 applications.
NPBehave
Event Driven Behavior Trees for Unity 3D
richardschembri.github.io
My portfolio website
tnv
The New Village Website
unity-editor-coroutines
Coroutines for Editor scripts, just like regular coroutines.
Unity-Wiimote
An easy to use interface between Unity3D / C# and a Wii Remote controller.
UnityRSVoxelEngine
A simple voxel engine I was working on
win_to_unix_cpp_port
Functions and types written for linux/unix to match win32 signatures and behavior as closely as possible.