Ricardo Rachaus's repositories
metaltransition
Metal Talk
TheRootsOfMetal
Presentation and demo project from my talk entitled "The Roots Of Metal".
zeldaalttp
Trying to recreate The Legenda Of Zelda: A Link To The Past in Unity.
AFNetworking
A delightful networking framework for iOS, macOS, watchOS, and tvOS.
cardview_ios
A simple implementation of a custom UIImageView that has a flip animation.
clean_swift
A example of Clean Swift Architecture (VIP)
csnake
A simple terminal Snake in written C.
GoldMiner3D
A simple Gold Miner version in 3D made with SceneKit.
iOS-Developer-Roadmap
Roadmap to becoming an iOS developer in 2018.
ios-recruiting-brazil
Desafio iOS da Concrete
kotlin_pong
A Pong made entirely in Kotlin.
metalcpp-triangle
An example of how to render a simple triangle using Metal-cpp
MyAnimeList
Simple sample of using the VIP (Clean Swift) architecture for iOS
nasa_spaceapps
Prototype of the Nasa Space Apps Challenge
pong_unity
A pong made in Unity.
RetroRampage
Tutorial series demonstrating how to built a retro first-person shooter from scratch in Swift
runtothehero_gj
Game made in Game Jam + called Run To The Hero.
StateMachine
A reimplementation of GKStateMachine when don't want to import GameplayKit.
SwiftFrameworkTemplate
A template for new Swift iOS / macOS / tvOS / watchOS Framework project ready with travis-ci, cocoapods, Carthage, SwiftPM and a Readme file
SwiftShell
A simple helper to executing shell commands in Swift
WindowsSwift
A implementation of NSWindow from a Command Line Tools application in Swift.