Ricardo Quesada's repositories
cocosmotion
Sample project combining the great tastes of Cocos2d-iPhone and RubyMotion
CCNotifications
Notifications system in OpenGl for cocos2d
ZipArchive
zip archive processing for Cocoa - iPhone and OS X
CCControlExtension
Abstract class to make the design of controllers easier for Cocos2d for iPhone
facebook-ios-sdk
Facebook SDK for iOS
MoonWarriors
Cocos2d-html5 Show Case : MoonWarriors
gl_LastFragData
Testing gl_LastFragData
Chipmunk-js
Port of slembcke/Chipmunk-Physics to Javascript
CocosDragonJS
Demonstrates how to connect CocosBuilder files with JavaScript code
cocos2d-haxe
cocos2d for haXe is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same concepts, but instead of using objective-c or python it uses haXe. cocos2d for haXe is a direct port from cocos2d for iPhone (WORK IN PROGRESS)
FORZE2D
Innovator cross platform 2D engine based in cocos2d-iphone.
jrswizzle
one-stop-shop for all your method swizzling needs
jsbindings_support
Support files for the JS Bindings.
MonkVG
MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should be compatible with any HW that supports OpenGL ES 2.0 which includes most iOS and Android devices.
parson
Small json parser and reader written in C.
spidermonkey-ios
Game Closure modified bleeding-edge Mozilla SpiderMonkey JavaScript engine