Vladimir Kiselev (rhiskey)

rhiskey

Geek Repo

Company:CyberKoala LLC

Location:Frankfurt, Germany

Home Page:https://v.v.kiselev.bc.cyberkoalastudios.com

Twitter:@rhiskey_dev

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Organizations
CyberKoalaStudios

Vladimir Kiselev's starred repositories

example-package-dealer

Example package for use with the Swift Package Manager

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pyserial-asyncio

asyncio extension package for pyserial

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svelte

Cybernetically enhanced web apps

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asterisk-dongle-setup

Playground project aimed at setting up Asterisk server and the GSM stack on Nix.

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asterisk-chan-dongle-16

chan_dongle channel driver for Huawei UMTS cards, works with Asterisk 14+

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capistrano

A deployment automation tool built on Ruby, Rake, and SSH.

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fluentd

Fluentd: Unified Logging Layer (project under CNCF)

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BCR

A Basic Call Recorder for rooted Android devices

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turbo-rss

RSS based, feed generator for Yandex turbo

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public

Repository for publishing OpenConfig models, documentation, and other material for the community.

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ygot

A YANG-centric Go toolkit - Go/Protobuf Code Generation; Validation; Marshaling/Unmarshaling

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Unreal-HandPoseShowcase

This Unreal sample demonstrates how to implement hand gesture recognition. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

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Unreal-HandsTrainSample

This Unreal sample demonstrates how to implement hand tracking to enable users to interact with objects in the physics system. In this sample, users can use their hands to interact with near or distant objects and perform actions that affect the scene. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

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Unreal-RenderingTechniques

This sample demonstrates range of Oculus rendering techniques in Unreal game.The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

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Unreal-SharedSceneSample

This sample app demonstrates a shared scene experience based on Shared Spatial Anchors, Scene, and Passthrough in Unreal.The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

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Unreal-HandSample

This Unreal sample illustrates how hand tracking is implemented. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

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Unreal-Movement

Body, Eye and Face Tracking code sample.

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Unreal-Phanto

Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrates how to use Meshes. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

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skip

Skip transpiler for creating SwiftUI apps for iOS and Android

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IBLBaker

Light probe generation and BRDF authoring for physically based shading.

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cmftStudio

cmftStudio - GUI counterpart for:

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tweepy

Twitter for Python!

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GameDevResources

A collection of useful links to game development resources

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Walnut

Walnut is a simple application framework for Vulkan and Dear ImGui apps

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gns

Golang bindings for the GameNetworkingSockets library.

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GameNetworkingSockets

Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

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media-server-go-demo

webrtc media server go demo

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frankenphp

🧟 The modern PHP app server

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acf

Advanced Custom Fields (ACF) plugin for Corcel

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