Rémy Hidra's repositories
fluid-simulation
A small fluid simulation experiment with WebGL
hls-converter-api
Small API to quickly and easily convert MP4 video files to HLS streams. Made with Node/Express, SQLite and FFMPEG, with a React front-end
phi_star_2d
2D Implementation of the Phi* path planning algorithm, using Python, Numpy and Matplotlib
rhidra.github.io
Portfolio website. Made with NextJS and ChakraUI
traj-b-spline
2D Implementation of a trajectory generation algorithm, using Python, Numpy and Matplotlib.
clapback-app
Clapback app, made with Ionic 5 and Angular 8. Connects to a the clapback-backend project, using a REST interface. Implements a mobile video-player. Works in Android and iOS. Features a docker container for automatic lightweight building of the Android app.
clapback-backend
Backend for the Clapback app, with a working deployment pipeline using Gitlab CI. Production in a Docker environment in a VPC, with RabbitMQ, a NodeJS server, an FFMPEG video encoder and an Nginx endpoint.
ray-marching
A lightweight ray marching experiment, using WebGL and vanilla JS.
boilerplate_webpack_webgl
Boiler plate project for WebGL/GLSL/Webpack/Typescript experiments
clapback-app-flutter
Unfinished version of the clapback mobile app, using the Flutter framework, instead of Ionic. It is still compatible the same backend API.
clapback-backoffice
A small backoffice interface to manage content in the Clapback backend. Made with Angular.
cors-anywhere
CORS Anywhere is a NodeJS reverse proxy which adds CORS headers to the proxied request.
newton-fractal
A Newton fractal generator in real-time, built with WebGL and vanilla JS.
now-talk
A small chat mobile app made with Flutter and Firebase.
ros-monodepth2
[ICCV 2019] Monocular depth estimation from a single image
searcharr
Sonarr & Radarr & Readarr Telegram Bot / Modded to add server system monitoring
shaders_test
Various tests with shaders and WebGL