Ryan Hedgecock (rhedgeco)

rhedgeco

Geek Repo

Location:San Jose, CA

Home Page:hedgecock.dev

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Ryan Hedgecock's repositories

Synthic

A audio generation library for unity utilizing rust for its native library.

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UnityShadowVolumeGenerator

Library for generating sharp shadow volumes in Unity3D.

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UnityRustNative

A system for compiling native rust plugins and hot reloading in the Unity Engine.

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imposters

A rust library for creating and managing type erased item collections.

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boba-engine-old

Yet another game engine written in rust.

BurstBuffers

A collection of tools for using native allocations in manually burst compiled methods in the Unity Engine.

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unity-oxidizer

A library for handling interop between C-Sharp and Rust in Unity Engine.

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boba-engine

Yet another game engine written in rust 🦀

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tksync

Unofficial tool for downloading fonts from Adobe Typekit (aka. Adobe Fonts).

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boba-script

A programming language designed for boba-engine

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once_map

A rust library for establishing a map of items that can be initialized only once.

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anymap

A safe and convenient store for one value of each type

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bevy

A refreshingly simple data-driven game engine built in Rust

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const-identify

Generates unique ids that can be used at compile time.

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nix-config

my nix config

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offer-cell

A rust library that defines a pattern for providing a reference to stored data, and optionally transferring ownership of that data.

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