rhamzz's starred repositories
Networking-with-REST-API-calls-and-URLSession-Unit-Tests-and-Data-Persistence-in-Core-Data
Networking in Swift with REST API calls and URLSession, that puts the parsed JSON Data from an HTTP based JSON storage endpoint I created into a TableView and persists the data using Core Data with CRUD (create, read, update, and delete). I used also Unit Tests to test URLSession asynchronous network operations and make the project as robust as possible. When the JSON data is parsed into the dynamic TableView cell we can easily delete the cell with a swipe, the TableView will then reload itself with a custom made animation and Core Data will update and save the changes in realtime. There is also an option to send HTTP GET requests to the JSONPlaceholder server. A And last but not least I implemented a settings launcher slide-up menu that slides up from the bottom of the screen when the settings tab bar button is pressed. On the slide-up menu, we have all the functionalities I mentioned above like getting the data from the REST API, filtering the data in the cells using a search bar and sorting them in the right alphabetical order, and also send data to a REST API.
AVFoundation-Camera-App
A camera app with a launch/splash screen with multiple functions each of which is a button, with added animation showing the strength and complexity of AVFoundation. This camera app can record videos, take pictures, switch cameras front and back also turn the flash on and off.
Sweet-Sweets-Mania-SpriteKit-Game-With-Continuous-Integration
A single player game in SpriteKit created completely programmatically without the use of .sks files and Xcode Scene Editor. Implemented continuous integration using Jenkins, Fastlane GitHub, and Unit Tests into one continuous integration system. So everything is automated from the first commit to the email notification at the end from Jenkins when the build finished. I used Firebase as a backend and implemented its Sign up/Login with Facebook and Anonymously into the app, and saved users data like: UID, email address, username and profile image into Firebase Database and Firebase Storage, likewise, I implemented a persistent store so all user data is saved after the user quits the app. During the development of the app, I followed the MVC design pattern, likewise, I used Sketch for creating most of the UI.
CoreML-and-Vision-with-a-pre-trained-deep-learning-SSD-model
This project shows how to use CoreML and Vision with a pre-trained deep learning SSD (Single Shot MultiBox Detector) model. There are many variations of SSD. The one we’re going to use is MobileNetV2 as the backbone this model also has separable convolutions for the SSD layers, also known as SSDLite. This app can find the locations of several different types of objects in the image. The detections are described by bounding boxes, and for each bounding box, the model also predicts a class.
An-Endless-Moving-Background-in-SpriteKit
An Endless Moving Background in SpriteKit. This whole project is created completely programmatically without .sks files and Xcodes Scene Editor.
Core-ML-And-Vision-Object-Classifier-Lightweight-Version
Core ML and Vision object classifier with a lightweight trained model. The model is trained and tested with Create ML straight from Xcode Playgrounds with the dataset I provided.
Camera-App-With-UIImagePickerController-And-AVFoundation-Completely-Programmatically
Demonstrating how to use the front camera, toggle camera flash and use the back camera with the UIImagePickerController and AVFoundation completely programmatically. Also saving and loading the image from the Photo Library, perhaps if the camera is unavailable.
Transition-from-scene-to-scene-in-SpriteKit
Transition from scene to scene in SpriteKit. This whole project is created completely programmatically without .sks files and Xcodes Scene Editor.
Move-Sprites-Around-With-Touches
Move Sprites Around With Touch in SpriteKit and Swift. This whole project is created completely programmatically without .sks files and Xcodes Scene Editor.
Pass-data-between-ViewControllers-via-Delegate-Protocols
Pass data between ViewControllers via Delegate & Protocols using the Swift Programming Language
Collision-Detection-in-SpriteKit
A simple SpriteKit project showing collision detection. The whole project is created completely programmatically without .sks files and Xcodes Scene Editor.
Detect-objects-in-images-with-CoreML-and-AVFoundation
Detect objects in images with CoreML and AVFoundation