rgalland's repositories
SNES_S-CPU_Schematics
Reverse engineering of the SNES CPU from dies shots
PC-Engine_SuperGrafx_Schematics
PC-Engine SuperGrafx Schematics - Reversed Enginnered from actual PCB
snes_cic_fpga
snes cic implementation with FPGA FireAnt board
PC-Engine_IFU-30_Schematics
PC-Engine IFU reverse engineering
PC-Engine_CDR-30A_Schematics
Schematics of the PC-Engine CD-ROM2 - Includes comments about differences between CDR-30A and the older CDR-30
PC-FX_Pots_Guide
Schematics and drawings to document the potentiometers on the PCB that drive the CD drive on the PC-FX.
Super-CD-ROM2_Schematics
Schematics of the NEC PC-Engine Super CD-ROM2
PCEngine_TestRoms
PC-Engine Test Roms
Bin2COEConverter
Small C program to convert a bin file to COE; a format used by Xilinx to load memory contents.
bsnes-plus
debug-oriented fork of bsnes
COEGen
Converts binary files to .coe files for initializing Xilinx FPGA block RAM.
digilent-xdc
A collection of Master XDC files for Digilent FPGA and Zynq boards.
dmg_gb_ppu_simulation
Simulation du circuit original du PPU de la gameboy (DMG)
sd2snes
SD card based multi-purpose cartridge for the SNES
SuperFamiconv
Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive and PC Engine formats.
tilemap-studio
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.