Revvi Sudirnoputra's repositories
automate-me
This is collection of automation tool to handle custom infra operation
aws-last-mile-delivery-hyperlocal
AWS Last Mile Delivery Hyperlocal
aws-nestjs-starter
Serverless, AWS, NestJS, GraphQL and DynamoDB starter
create-react-phaser3-app
Minimal Phaser3 + Create React App template
csr-adonis-inertia-react
Example project using Inertia JS client side adapter to enable using React as the view layer with Adonis JS MCV framework. See the README.md. Inspired by this guide https://adocasts.com/lessons/adding-inertiajs-to-a-new-adonisjs-project
DEX-Essential-Trading-Scripts
Useful scripts to automate trading on different DEX
es6-boilerplate
ES6 Webpack Boilerplate for melonJS
fastapi-limiter
A request rate limiter for fastapi
fastapi-mangum-lambda
FastAPI Deployment to AWS Lambda using Serverless Framework
iron-session
🛠 Secure, stateless, and cookie-based session library for JavaScript
lightsail-k8s-installer
Bootstrap Kubernetes cluster on Amazon Lightsail in minutes!
next-cloudrun
NextJs for Google Coudrun + Tailwind
next.js-webassembly
Next.js & WASM example
nextjs-cloud-run
Deploy a next.js app with API to Google Cloud Run
nextjs-data-story
NextJS - The Data Story with AWS Amplify
nextjs-phaser-template
Next JS and Phaser template
ocpp
Python implementation of the Open Charge Point Protocol (OCPP).
phaser-webpack
Phaser 3 Webpack 5 setup and TypeScript boilerplate.
serverless-image-handler
A solution to dynamically handle images on the fly, utilizing SharpJS
simple-python-pyinstaller-app
For an introductory tutorial on how to use Jenkins to build a simple Python application with PyInstaller.
tutorial-go-fiber-rest-api
📖 Build a RESTful API on Go: Fiber, PostgreSQL, JWT and Swagger docs in isolated Docker containers.
virtual-waiting-room-on-aws
Virtual Waiting Room on AWS solution helps absorb and control incoming user requests to your website during an unusually large burst of traffic, usually due to a large-scale event.
vite-phaser-ts-starter
This is an example project with a game menu. Built using Vite, Phaser, and TypeScript.