Rév O'Conner (revoconner)

revoconner

Geek Repo

Company:V-Armed

Location:The Himalayas

Home Page:http://www.revoconner.com/

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Rév O'Conner's repositories

metahuman_rig_transfer

A series of python scripts to modify the metahuman rig into a new one for Maya.

Universal-Rig-Adapter

Fit rigged joint skeleton to mesh that has been modified, or scaled, with the weights.

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metahuman-connect-rig-logic-node

Connect rl dna file to your metahuman rig in maya after you have moved it.

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reset_metahuman_controllers

Reset Metahuman controllers and head rig after an animation.

Maya-Fill-Selection

A short script to be able to do fill selection on a model.

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Flatten-to-average-plane

Flatten selected faces to the best fit plane in Maya

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Maya-Copy-Paste-Vert-in-WS

These two script will help you copy and paste vertex position of one mesh to another so as to move them locally or in World Space

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maya_batch_import_export

A simple python 3 script to import export multiple OBJ from and to maya

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Universal-Navigation-for-3D-programs

AHK script that makes you use the same buttons for 3ds Max, Maya and Zbrush.

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Arrange-objects-in-Maya

A simple script to arrange objects between first two selected objects in Maya

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Freeze_Unfreeze_Transform_3dsMax

A little MaxScript to freeze or unfreeze transform of the selected objects so you don't move it accidently. I mostly use it for cameras but you can use it for objects as well

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Hide-Selected-Wireframe

Toggles wireframe visible on selected models in shaded mode

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Maya-Spherify

A script to turn objects into spheres

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Bing-Card-UI

A card UI - CSS for bing search results page

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CPU-Stress-Test

Stress test CPU using floating point calculation

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deformerWeightsPlus

Fast Maya skinCluster Save / Load

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Maya-Move-to-Grid

A small script that snaps objects to grid

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MSFS-Airport-LongRNY

A custom airport in the Himalayan Region of India with custom Approaches and Departures, and a 7500m of runway with a total of 10000m of overrun area.

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Prime-Video-Better-UI

A CSS code to have a better uncluttered UI for prime videos on web browser.

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Puppeteer_NonMetahuman

A UE5 plugin for improving the Metahuman Based non Metahuman ARKit face tracking.

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Shape-node-name-to-transform-name

Rename your shape node to transform node, like pCylinder1 and pCylinder1Shape

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Toggle-Xray-Mode-Maya

Toggle xray mode on selected object in maya

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