rethesda / ValorPerks

Modified Blade and Blunt dll

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Features:

Adds specified spells in ini for the following scenarios:

  • IsAttacking
  • IsBlocking
  • IsSneaking
  • IsSprinting (including differentiation for Mounted)
  • IsCasting
  • Spell when drawing bow
  • Spell when firing xbow
  • Spell when reloading xbow
  • IsJumping

Includes engine fixes/changes for:

  • Movement speed for player scale
  • Block cap will use fBlockMax instead of fPlayerMaxResistance
  • Spell absorption cap will no longer exceed fPlayerMaxResistance

Other features

  • Implements a new armor rating scaling formula
  • Overrides the Stamina cost of Blocking and Bashing
  • Implements a Stamina Cost for light attacks (Controlled by a global variable, one for player and one for NPCs)
  • Spawns Sparks on timed blocks/parries
  • Applies a spell to aggressor upon a successful timed block/parry
  • Redirects lockpicking XP to pickpocket
  • Catches melee attacks while unarmed and redirects the XP to lockpicking
  • Changes XP bar in lockpick menu to use pickpocket XP and level

Requirements

Register Visual Studio as a Generator

  • Open x64 Native Tools Command Prompt
  • Run cmake
  • Close the cmd window

Building

git clone https://github.com/Styyx1/ValorPerks
cd ExamplePlugin-CommonLibSSE
git submodule update --init --recursive
cmake -B build -S .

Credits

About

Modified Blade and Blunt dll

License:GNU General Public License v3.0


Languages

Language:C++ 95.9%Language:CMake 4.1%