renokun's repositories
BadBehavior_T3D
Behavior Tree System for Torque3D
battleofmages
:rocket: MMORPG, made with Unity 5.
free-programming-books
:books: Freely available programming books
gamemachine
Multiplayer game engine
HeliumRain
Helium Rain source code
Lockstep-Framework
Framework for lockstep RTS, TD, and MOBA games. Includes a deterministic 2D physics engine, pathfinding, behavior system, and more. Integrated into Unity. Note: Under development.
MarkovNameGenerator
:black_nib: Markov process-based procedural name and word generator
netwrok-client
Unity NetWrok client for the NetWrok Server (https://github.com/simonwittber/netwrok-server)
netwrok-server
NetWrok is a Python-3 asyncio MOG server using websockets.
PixelSpriteGenerator-Unity
A port of the PixelSpriteGenerator to C# for use with the Unity3D game engine
PokemonGoDesktop.API
PokemonGoDesktop.API is a Packet and Contract library for Pokemon Go use on desktop. Based on net35 and utilizing Protobuf for messaging.
PokemonGoDesktop.Unity
Implementation of the PokemonGoDesktop.API for Unity3D.
PokemonGoDesktop.Unity.Game
Interactive implementation of the PokemonGoDesktop.API and PokemonGoDesktop.Unity projects.
RadialMenu-Unity
Radial menu for UnityEngine.UI
Scut-samples
Contains different samples that show how to use scut.
unityassets
Assorted assets previously on sale on the Unity Asset Store, now free on github.
Voxe
One voxel engine to rule them all and in Unity3D to bind them.