A small summary of important concepts for game development.
This repository includes the areas of:
- Computer Science
- Algorithms and Data Structures
- Artificial Intelligence
- Parallel Computing
- Object Oriented Programming
- C/C++
- Game Development
- Software Engineering
- Design Patterns
- Mathematics and Physics
- Cross and Dot Products
- Planes and Lines
- Matrices and Changes of Basis
- Quaternions
- Ray-Sphere Intersection
- Uniformly Accelerated Movements