Renato Iwashima's starred repositories
GASDocumentation
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
powershell-git-aliases
:octocat: Oh My Zsh's Git aliases for PowerShell.
react-native
A framework for building native applications using React
react-native-debugger
The standalone app based on official debugger of React Native, and includes React Inspector / Redux DevTools
open-source-ios-apps
:iphone: Collaborative List of Open-Source iOS Apps
react-native-accessibility-engine
Make accessibility-related assertions on React Native code using React Test Renderer
concurrentqueue
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
GameNetworkingResources
A Curated List of Multiplayer Game Network Programming Resources
UE-SlateExample
Example Slate project
Awesome-Game-Analysis
a comprehensive collection of video game tech analysis resources
premake-core
Premake
proposal-type-annotations
ECMAScript proposal for type syntax that is erased - Stage 1
youtube-dl
Command-line program to download videos from YouTube.com and other video sites
three-nebula
WebGL based particle system engine for three.js
WeakAuras2
World of Warcraft addon that provides a powerful framework to display customizable graphics on your screen.
geoblender
Tutorials for making 3D-looking maps with Blender and QGIS
com.unity.netcode.gameobjects
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.