Lin Xin (remon112)

remon112

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Lin Xin's repositories

GridFluidSim3D

A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"

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OpenGL_projects

update the code include the first project(line simulation/mass-spring )

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PbfVs

Position Based Fluid, Visual Studio 2015 + CUDA 8.0

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pysph

SPH fluid simulation with advanced screen space fluid rendering, using pyopengl and pyopencl.

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