reinsteam's starred repositories
FidelityFX-SSSR
Stochastic Screen Space Reflections (SSSR)
FarManager
File and Archive Manager
mitsuba-vdb
OpenVDB Support for Mitsuba
gl_vk_meshlet_cadscene
This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.
sparse-voxel-octrees
CPU Sparse Voxel Octree Implementation
open-gpu-doc
Documentation of NVIDIA chip/hardware interfaces
IntegralSH
Integrating Clipped Spherical Harmonics Expansions
HLSL-Spherical-Harmonics
A collection of HLSL functions one can include to use spherical harmonics in shaders. This repository can be simply be used as a submodule.
BlueNoiseDitherMaskTiles
Utility for producing blue-noise dither mask tiles on the GPU
simple-spectral
A Simple Spectral Renderer
DirectML
DirectML is a high-performance, hardware-accelerated DirectX 12 library for machine learning. DirectML provides GPU acceleration for common machine learning tasks across a broad range of supported hardware and drivers, including all DirectX 12-capable GPUs from vendors such as AMD, Intel, NVIDIA, and Qualcomm.
dependencies_win64
Dependencies needed to compile Mitsuba on Windows
funcsamp2D
A program that reads a file with sample sequences and uses them to integrate a specified 2D function.
practical-path-guiding
Code of "Practical Path Guiding for Efficient Light-Transport Simulation"
processing
Source code for the Processing Core and Development Environment (PDE)