ref-ptr's repositories

GeometryFX

DirectX 11 library that provides convenient access to compute-based triangle filtering (CTF)

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glTF-Sample-Viewer

Physically-Based Rendering in glTF 2.0 using WebGL

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gpu-font-rendering

GPU font rendering from vector outlines demonstration

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GraphicsSamples

GameWorks cross-platform graphics API samples

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OcclusionCulling

Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.

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