Thiago Marques de Oliveira Goes's starred repositories
Android-Bootstrap
Bootstrap style widgets for Android, with Glyph Icons
spine-runtimes
2D skeletal animation runtimes for Spine.
AndroidViewHover
An elegant way to show your menu or messages.
VolumetricLights
Volumetric Lights for Unity
Fancybuttons
Icons, Borders, Radius ... for Android buttons
QuickReturn
Showcases QuickReturn UI Pattern as either a header, footer, or both header and footer
LightShafts
A light shafts (volumetric shadows) effect for Unity.
Unity-2D-Platformer-Controller
A customizable 2D platformer motor that handles mechanics such as double jumps, wall jumps, and corner grabs. Includes a player controlled prefab that can be dropped into any scene for immediate support.
Unity2D-Components
A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.
2DPlatformer-Tutorial
A 2D Platform Controller in Unity
PixelCamera2D
A Pixel Perfect Camera for 2D Games in Unity.
UnitySpritesAndBones
Unity 3D addon for skeletal sprite animations
2D-Light-of-Sight-Unity
A plugin for creating 2D lighting & shadows, and line of sight effects in Unity3d.
ImageViewEx
[DEPRECATED] - Extension of Android's ImageView that supports animated GIFs and includes a better density management.
Custom-2D-Colliders
A set of custom 2D colliders for Unity.
MaskEverywhere
[Note:This is a experimental lib!]loadingeverywhere is a library which can make it easy to create a loading mask over any view.
Ratchet-Vine
A Ratchet template that attempts to recreat the beautiful Vine app
estimate3d
3D printing cost and price estimator
Android_ApplicationTemplate
Create android apps fast without writing code ! part of Monkey Clicks project.
Unity-Autosave-Scene
A package that autosaves the Unity3D scene you are working on every few minutes. Keeps the last 5 (configurable) number of autosaves.
imgur-holo
New Android App
Custom-2D-Colliders
A set of custom 2D colliders for Unity.