Benjamin Ryan's repositories
r6-dissect
Match Replay API/CLI for Rainbow Six: Siege's Dissect (.rec) format.
obs-replay-folders
Saves replay buffer files to game-specific folders (like ShadowPlay).
bun-migrate
A simple SQLite file-based migration system for Bun.
detect_fullscreen
Detecting fullscreen applications on Windows.
replay-analyzer
A GUI for extracing analytics from an R6 replay file.
2.5-d-Radiance-Cascade-Pseudocode
glsl code for running radiance cascade
drag-rs
Draggable for GUI apps
glfw
A fork of GLFW packaged for the Zig build system
hydra
Livecoding networked visuals in the browser
mach-glfw
Ziggified GLFW bindings with 100% API coverage, zero-fuss installation, cross compilation, and more.
next-mdx-remote
Load MDX content from anywhere
online-interiors
A FiveM resource adding ipl/map edits, teleport's, and blips to the map of Grand Theft Auto V.
OpenUSD
Universal Scene Description
popcornrp-zancudoalert
A small script to activate wanted level/military personnel aggression at fort zancudo for QBox and QBCore.
project-toast
My solution to Project 2 from the Joy of React course.
project-wordle
My solution to Project 1 from the Joy of React course.
Spelunkery
The Spelunkery mod for Minecraft
TTT-Bots-2
Player bots for Garry's Mod TTT
vintagestory-server
Vintage Story Server Docker Image
webview-bun
Bun bindings for webview, a tiny library for creating web-based desktop GUIs.
whisper.cpp
Port of OpenAI's Whisper model in C/C++
zap
blazingly fast backends in zig
zigglgen
Zig OpenGL binding generator