Benjamin Ryan's repositories
r6-dissect
Match Replay API/CLI for Rainbow Six: Siege's Dissect (.rec) format.
bun-migrate
A simple SQLite file-based migration system for Bun.
obs-replay-folders
Saves replay buffer files to game-specific folders (like ShadowPlay).
BorderlessMining
A windowed borderless (fullscreen) mod for 1.15.2 and newer versions of Minecraft
bun-docker
TypeScript Docker API for Bun using unix sockets.
bun-http-framework-benchmark
Compare throughput benchmark from various Bun HTTP framework
operation-polar
an old Minecraft minigame network
r6-dissect-bun
Bun API for Rainbow Six: Siege's Dissect (.rec) format.
r6-dissect-docs
Online documentation for r6-dissect
bunix-sockets
I was tired waiting for UNIX domain sockets support in bun, so I made my own.
Gibbed.Disrupt
Tools & code for use with Disrupt engine-based games (Watch Dogs, Watch Dogs 2, Watch Dogs: Legion). Disrupt engine is based on the Dunia engine.
glfw
A fork of GLFW packaged for the Zig build system
Iris
A modern shaders mod for Minecraft compatible with existing OptiFine shader packs
mach-glfw
Ziggified GLFW bindings with 100% API coverage, zero-fuss installation, cross compilation, and more.
meadow
A Discord bot for notifying users on messages containing subscribed keywords/phrases.
openapi-typescript
Generate TypeScript types from OpenAPI 3 specs
replay-analyzer
A GUI for extracing analytics from an R6 replay file.
transformers.js
State-of-the-art Machine Learning for the web. Run 🤗 Transformers directly in your browser, with no need for a server!
TTT-Bots-2
Player bots for Garry's Mod TTT
webview-bun
Bun bindings for webview, a tiny library for creating web-based desktop GUIs.
zig-opengl
OpenGL binding generator based on the opengl registry
zigglgen
Zig OpenGL binding generator