Xbox 360 module
This module allows you to create projects that will compile with the Xbox 360 XDK.
How to use
Clone or download the repository somewhere where Premake can find it. In your project's premake script import the module like this:
require("premake-xbox360/xbox360")
Example
workspace "MyWorkspace"
configurations { "Debug", "Release" }
platforms { "MyXbox360Config" }
filter { "platforms:MyXbox360Config" }
system("xbox360")
-- Xbox360-specific properties
xexoutput("test_output.xex")
titleid("0x1234567")
baseaddress("0x88000000")
inlineassembly("true")
prescheduling("true")
callattributedprofiling("callcap")
The full list of available api extensions can be found in _preload.lua