RedBug's repositories
asteroidsSegaGenesis
This project requires SGDK in order to compile. This is a Sega Genesis Asteroids game that I have written in C. Anyone is free to use it and I hope that it helps you understand the hardware a bit better. Right now the project is unfinished but will be finished soon with all the bells and whistles and I hope to keep this version close to the arcade.
cute_headers
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
DigisparkKeyboard
DigisparkKeyboard library with multiple layout support
dingux-cap32
Dingux Caprice32 port to GCW0
Gfx2Next
ZX Spectrum Next graphics conversion tool.
GTMAppAuth
OAuth and OpenID Connect client for iOS, macOS, and tvOS, for use with Google libraries.
Img2CPC-bw
Tool to convert images in a lot of formats to data that can be used in Amstrad CPC software
InputStickAPI-iOS
InputStickAPI
libstsound
ST Sound library, modified for accurate AY-3-8912 emulation.
opencubicplayer
Open Cubic Player (unix fork). Music visualizer for various tracked music formats (amiga modules, S3M, IT), chiptunes and other formats related to demoscene
pvsneslib
PVSnesLib : A small, open and free development kit for the Nintendo SNES
rasm
RASM powerful Z80 assembler
SGDK
SGDK - A free and open development kit for the Sega Mega Drive
TOSMBClient
An Objective-C binding around the libDSM SMB client library.