readyplayerme / rpm-unreal-avatar-creator

Ready Player Me Avatar Creator for Unreal Engine

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Can't load avatar textures in pakaged build

lehuan5062 opened this issue · comments

Describe the bug

After I package your example, I can load avatar textures when playing the avatar creator map in the build.
But when I package my project, I can't.

To Reproduce

Steps to reproduce the behavior:

  1. Create third person C++ project.
  2. Add plugins ready player me, avatar creator and glTF plugins.
  3. Migrate the avatar creator widget and game mode from example project.
  4. Package the project using Project Launcher tool
  5. Play.

Expected behavior

Avatar textures should be loaded properly.

Screenshots

2023-09-07.17-27-58.mp4

Desktop (please complete the following information):

Please add the /glTFRuntime to the te additional asset directories to cook. We will automate this process in the next release.
Docs

Thank you. I would like to contribute the automation: readyplayerme/rpm-unreal-sdk#30