Ready Player Me (readyplayerme)

Ready Player Me

readyplayerme

Geek Repo

A cross-game avatar platform for the metaverse.

Home Page:https://readyplayer.me/developers

Twitter:@readyplayerme

Github PK Tool:Github PK Tool

Ready Player Me's repositories

animation-library

Ready Player Me Animation Library

rpm-unity-sdk-core

This Module contains all the core functionality required for using Ready Player Me avatars in Unity, including avatar loading and creation

Language:C#License:MITStargazers:74Issues:5Issues:30

Example-iframe

iframe integration example for https://readyplayer.me/

Language:HTMLLicense:MITStargazers:62Issues:13Issues:9

UnrealExamples

ReadyPlayerMe integration into UE5 examples

Language:C++License:MITStargazers:62Issues:8Issues:4

visage

Easily display Ready Player Me avatars and 3D models on the web.

Language:TypeScriptLicense:MITStargazers:47Issues:11Issues:11

rpm-unity-sdk-avatar-creator

Avatar Creator helps you create an avatar in Unity.

Language:C#License:MITStargazers:29Issues:8Issues:4

Example-React-Native

Ready Player Me embedded in a React Native WebView

Language:TypeScriptLicense:MITStargazers:19Issues:11Issues:0

rpm-unreal-sdk

Ready Player Me Unreal SDK

Language:C++License:NOASSERTIONStargazers:19Issues:5Issues:5

rpm-react-avatar-creator

A react wrapper for the Ready Player Me Avatar Creator

Language:TypeScriptLicense:MITStargazers:16Issues:4Issues:3

Lyra-Sample

The project demonstrates how to integrate Ready Player Me Avatars into the UE5 Lyra project.

Language:C++License:NOASSERTIONStargazers:14Issues:5Issues:0

rpm-unity-sdk-webview

WebView helps you display an in-engine browser that helps you load RPM website where you can create avatars and receive avatar URL at the end of the process.

Language:Objective-C++License:ZlibStargazers:14Issues:4Issues:6

rpm-unreal-avatar-creator

Ready Player Me Avatar Creator for Unreal Engine

Language:C++License:MITStargazers:13Issues:4Issues:5

rpm-unreal-webview

Ready Player Me Web Browser for Unreal Engine

Language:C++License:MITStargazers:5Issues:4Issues:1

rpm-unity-sdk-netcode-support

An example of Netcode integration with Ready Player Me Unity SDK

Language:C#License:MITStargazers:3Issues:4Issues:1

blender-asset-validator

the blender validator for your RPM content

glTFRuntime

Unreal Engine 4 Plugin for loading glTF files at runtime

Language:C++License:MITStargazers:1Issues:2Issues:0

toon-unity-demo

A demo showcasing the use of Ready Player Me characters with different art styles to fit your game environment better using Toon Shader as example

Language:GLSLStargazers:1Issues:3Issues:0

content-validation-schemas

This repository contains and serves JSON schemas that validate abstracted data of 3D content for compatibility with Ready Player Me integrations.

Stargazers:0Issues:12Issues:1

meshops

A collection of Python tools for dealing with mesh related data.

Language:PythonLicense:MITStargazers:0Issues:0Issues:0

blender-addon-import-skin-weights

Update the skin weights of the currently selected object with those of a maya skin cluster

Language:PythonStargazers:0Issues:4Issues:0

rpm-proxy-server-example

A simple example proxy server to protect your API keys

Language:JavaScriptLicense:MITStargazers:0Issues:0Issues:0

rpm-unity-next-gen-sdk

Ready Player Me NextGen Avatar SDK for Unity

Language:C#License:MITStargazers:0Issues:0Issues:0
Language:C#License:MITStargazers:0Issues:0Issues:0