Tob’s Leg and Foot Rigging Tutorial
This is an archive of my working through <a href=”http://blenderartists.org/forum/showthread.php?t=172128 “>Tob’s Rigged Character Demo for Blender 2.5.
Various bones have been placed on separate armature layers. If the layers are numbered:
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
---|
Then
- The IK bones are on layer 1
- The FK bones are on layer 2
- The IK control bones are on layer 3
- The widgets for the control bones are on layer 9
If you have any questions just ask, rdparker@gmail.com, but I can be a little slow getting to my email, so please be patient.