Ryan Roden-Corrent's repositories
godot_blender_importer
Import blend files directly in Godot, without needing to export from Blender!
GodotSteam
An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.
wildjam-39
Entry for https://itch.io/jam/godot-wild-jam-39
A-Walk-Somewhere-Else
A short horror game made for the Open Game Jam 2021
fyrox-book.github.io
A book for Fyrox Game Engine
godobuf
A Google Protobuf implementation for Godot / GDScript
godot-demo-projects
Demonstration and Template Projects
godot-docs
Godot Engine official documentation
godot-headers
Headers for the Godot API supplied by the GDNative module.
godot-motion-blur
A motion blur shader for Godot 3.0
godot_voxel
Voxel module for Godot Engine
nvim-treesitter
Nvim Treesitter configurations and abstraction layer
prost
PROST! a Protocol Buffers implementation for the Rust Language
qutebrowser
A keyboard-driven, vim-like browser based on PyQt5.
raylib-zig
Manually tweaked, auto generated raylib bindings for zig. https://github.com/raysan5/raylib
rust-protobuf
Rust implementation of Google protocol buffers
vim-colors-solarized
precision colorscheme for the vim text editor
webview
Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
wildjam-38
Entry for [Godot Wild Jam 38](https://itch.io/jam/godot-wild-jam-38)