Ross Cannizzaro's starred repositories

Fody

Extensible tool for weaving .net assemblies

Language:C#License:MITStargazers:4299Issues:0Issues:0

slashdiablo-launcher

A lightweight cross platform Slashdiablo game launcher for Diablo II, written in Go & QML.

Language:QMLLicense:MITStargazers:34Issues:0Issues:0

dvrip

Python DVRIP (Xiongmai, XMEye, Sofia protocol) library and tools

Language:PythonLicense:CC0-1.0Stargazers:62Issues:0Issues:0

pynodered

make python functions accessible from Node-RED

Language:PythonLicense:NOASSERTIONStargazers:71Issues:0Issues:0

git-remote-hg

Transparent bidirectional bridge between Git and Mercurial for Git

Language:ShellLicense:GPL-2.0Stargazers:361Issues:0Issues:0

SysNotifyHooker

API hook for Windows Explorer

Language:C++License:CC0-1.0Stargazers:6Issues:0Issues:0

PEDoll

Program behavior analyzer for Win32/Win64.

Language:C#License:MITStargazers:42Issues:0Issues:0

Reloaded.Hooks

Advanced native function hooks for x86, x64. Welcome to the next level!

Language:C#License:LGPL-3.0Stargazers:212Issues:0Issues:0

ModUtils

Modding utils used in most of my projects. Mostly for internal use, but feel free to make use of those!

Language:C++License:MITStargazers:45Issues:0Issues:0

minidumper

Write minidumps of .NET processes with full memory, only CLR heaps, or no memory at all

Language:C#License:MITStargazers:219Issues:0Issues:0

NodeNetwork

A C# library with a WPF node editor component based on ReactiveUI

License:Apache-2.0Stargazers:1Issues:0Issues:0

DiscUtils

Utility libraries to interact with discs, filesystem formats and more

Language:C#License:MITStargazers:728Issues:0Issues:0

ImGui.NET

An ImGui wrapper for .NET.

Language:C#License:MITStargazers:1827Issues:0Issues:0

ATF

Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.

Language:C#License:Apache-2.0Stargazers:1891Issues:0Issues:0